Living NPC icon

Mod - Modrinth

Living NPC

Own customizable armies for multiplayer that you can setup easily before playing; summon living NPC like guards to fight monsters or enemy to fight. Features different kind of NPC with different purpose

Living NPC project image

Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.

Project overview

This datapack adds various NPC, useful for mapmaking, and allows the possibility to create custom armies for mutliplayer. NPC react to their environment The datapack doesn't change anything to the survival gameplay, but is useful for mapmaking and to be referenced in other datapacks. # CUSTOM ARMIES ### Before playing If you use the army feature, teleporting is deprecated To set armies owners: _Open the datapack, go to data/npc_army/function/_ In team1.mcfunction, set the name of the owner of the first army, then, in-game, run /team join team1 In team2.mcfunction, set the name of the owner of the second army, then, in-game, run /team join team2 To set armies banners that soldiers will wear: _Open the datapack, go to data/npc_army/function/_ In banner_team_1.mcfunction, open the link and generate a banner, then copy the nbt accordingly In banner_team_2.mcfunction, open the link and generate a banner, then copy the nbt accordingly ### In-game once the armies are setup To summon guard from each armies, run for each knight of team 1 **/function living_npc:player_guard/team1/guard1_[to 9]_**, and for each knight of team 2 **/function living_npc:player_guard/team2/guard10_[to 18]_** ## Other npc ### Allies (summoning commands) - /function living_npc:village_guard/village_guard1[to 4] You can summon up to 4 village guard per area, and more of them but not at the same position as the others to avoid conflict - /function living_npc:mario/mario - /function living_npc:mario/toad ### Enemies (summoning commands) - /function living_npc:darknut/darknut1 (to 10) You can summon up to 10 darknuts per area, and more of them but not at the same position as the others to avoid conflict - /function living_npc:darklink/darklink - /function living_npc:yiga/yiga - /tag add yiga_wanted -> A yiga will spawn each 15 minutes at the player position

FreeMinecraftMods decision guide

This mod is most relevant to players looking for game mechanics, mobs, utility on datapack, fabric, forge, neoforge. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.

The source record was updated on Jan 7, 2026. Check the changelog and file page to see whether that update applies to the version and loader you plan to use.

What to verify before choosing a file

  • Confirm that the file is published by the credited creator on the linked official source.
  • Match the Minecraft version exactly instead of relying only on a broad category label.
  • Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
  • Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
  • Back up worlds and configuration files before testing the project in a long-term save or public server.

Compatibility at a glance

Minecraft versions in this snapshot: 1.21.10, 1.21.11, 26.1, 26.1.1, 26.1.2, 26.2, 26.3

Loaders and platforms: datapack, fabric, forge, neoforge, quilt

game mechanicsmobsutility

Before you install

Match the exact Minecraft version and loader, install every required dependency, and test in a separate profile before opening an important world. Keep a backup before changing a working mod list.

Source, licensing, and corrections

FreeMinecraftMods does not mirror the project files. Use the official source for downloads, release notes, dependencies, support, and licensing details. Project names, images, and creator-written descriptions remain the property of their respective owners.

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