Mod - CurseForge
Villager Names
🧑🌾 Gives all villager entities a default or custom name to liven up the world.
Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.
Project overview
Villager Names gives all unnamed villagers a pre-defined name. This will name old and new spawns in the world. The mod contains a list of 5000+ names, one of which will be randomly chosen whenever an unnamed villager is detected. The profession of the villager is also visible on the trade screen. You can also use your own custom name lists, see below. There are various config options available to determine what should and shouldn't be shown on the villager trade screen. Professions will be localized in the game language. The mod can also name modded villagers! Let me know if you've found a villager-like entity that's not named so I can add it to the list. All available config options: useCustomNames default true Use the custom name list, editable in ./mods/villagernames/customnames.txt, separated by a comma. If custom names are found, the default name list is ignored. useDefaultFemaleNames default true Use the list of pre-defined female names when naming villagers. useDefaultMaleNames default true Use the list of pre-defined male names when naming villagers. useBothCustomAndDefaultNames default false Disabled by default. Whether both custom and default names should be used to name villagers. Custom names will probably not be chosen often due to the amount of default names. nameModdedVillagers default true If enabled, also gives modded villagers a name. If you've found a 'villager'-entity that isn't named let me know by opening an issue so I can add it in. showProfessionOnTradeScreen default true Whether the profession should be added to the villager's trade screen next to their name. switchNameAndProfessionTradeScreen default false If enabled, switches the name and profession on the villager trading screen. Result: - . hideMerchantLevelTradeScreen default false Whether the merchant level (novice, apprentice etc.) should be hidden on the trade screen. shouldCapitalizeNames default true If enabled, the mod capitalizes each word in the custom name list. /villagernames unname - Removes the names of all loaded villagers. /villagernames name - Gives all unnamed loaded villagers a name. /villagernames rename - Gives all loaded villagers a new random name. Version 2.0 adds custom name lists: When first loading the mod, it'll create a file in your .minecraft folder in /config/villagernames/ called "customnames.txt". You can add as many names as you want to this list. Just make sure they're separated by a comma (the new line is not necessary). Make sure that "useCustomNames" in the config is enabled . Because it's difficult to determine the profession of a named villager: The mod also adds the profession on the trade screen: There are various commands available to unname, name and rename loaded villagers: You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem. Serilum.com contains an overview and more information on all mods available. Comments are disabled as I'm unable to keep track of them across so many separate mod pages. For issues, ideas, suggestions or anything else there is the Github repo . Thanks!
FreeMinecraftMods decision guide
This mod is most relevant to players looking for Adventure and RPG, Mobs on Fabric, Forge, Quilt, NeoForge. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.
The source record was updated on Jun 18, 2026, which is a recent freshness signal. A recent date does not guarantee support for every loader or Minecraft version, so still inspect the current file list.
What to verify before choosing a file
- Confirm that the file is published by the credited creator on the linked official source.
- Match the Minecraft version exactly instead of relying only on a broad category label.
- Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
- Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
- Back up worlds and configuration files before testing the project in a long-term save or public server.
Compatibility at a glance
Minecraft versions in this snapshot: 1.19.2, 1.20.3, 1.18.2, 1.20, 1.19.4, 1.19.3, 1.16.5, 1.19.1, 1.19, 1.18.1, 1.18, 1.17.1
Loaders and platforms: Fabric, Forge, Quilt, NeoForge
Before you install
Match the exact Minecraft version and loader, install every required dependency, and test in a separate profile before opening an important world. Keep a backup before changing a working mod list.
Source, licensing, and corrections
FreeMinecraftMods does not mirror the project files. Use the official source for downloads, release notes, dependencies, support, and licensing details. Project names, images, and creator-written descriptions remain the property of their respective owners.
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This source record is available for discovery, but it does not yet contain enough verified description, classification, image, freshness, or compatibility information to be indexed as a full editorial page. It is therefore marked noindex and is not eligible for advertising.
