Snow! Real Magic! ⛄ (Neo/Forge) icon

Mod - CurseForge

Snow! Real Magic! ⛄ (Neo/Forge)

Not a magic mod. | Snow Gravity & Accumulation | Snow-covered blocks | Tweak snow behaviors

Snow! Real Magic! ⛄ (Neo/Forge) project image

Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.

Project overview

>> Fabric Edition A simple tweak mod that enriches the vanilla snow layer's behavior. Features With this mod you can: Place snow and a fence/wall/tall grass in the same block! Enjoy snow-covered slabs, stairs, walls, fences and fence gates — they can also generate naturally in the world! Watch snow layers fall like sand. Falling snow that touches a water source turns into ice See snow layers pile up during a snowstorm (thunder) — or during any snowfall Walk on snow layers with a thinner collision box, just like in Bedrock Edition Land softly on snow: the more layers, the less fall damage Place blocks into snow directly — snow is always replaceable as long as it is not a full layer Right-click snow with a shovel, or sneak + right-click with an empty hand, to scrape off a snowball (consumes one layer) Right-click a snow-covered block with both hands empty to toggle its fancy snow overlay Make snow never melt, make it melt in warm biomes, or let it melt away naturally over time And more! All features can be toggled in the config. Joke feature Two game rules, `snowrealmagic:blizzardStrength` (1–8, max layers) and `snowrealmagic:blizzardFrequency` (N/10000 per tick per chunk), make snow blocks fall from the sky. Have fun! Customization Tweaking behavior with block tags Datapacks can change which blocks interact with snow by adding to the mod's block tags. To append entries, create the file under the `snowrealmagic` namespace in your datapack, e.g. `data/snowrealmagic/tags/block/containables.json`: (Also see [Editing tags using KubeJS]( https://kubejs.com/wiki/tutorials/tags )) { "values": [ "mymod:my_flower", { "id": "#mymod:my_pebbles", "required": false } ] } Available tags: - **containables**: Blocks that snow can be placed into, turning them snow-covered. (Default: `plants`, `offset_y`, `expand_model` and `#c:chains`) - **not_containables**: Blacklist. Blocks here can never contain snow, even if they are in `containables`. (Default: `#minecraft:leaves`) - **plants**: Plants that become snowy plants when snow covers them. Compared to #containables, it will be able to be detected by shaderpacks to make them swing, but as far as I know, no shaderpacks support this yet. (Default: dead bush, flowers, saplings, mushrooms, etc.) - **entity_inside**: Snow-covered blocks that keep their touch effects, e.g. wither rose damage. (Default: wither rose, sweet berry bush) - **animate_tick**: Snow-covered blocks that keep their ambient particles, e.g. firefly bush. (Default: wither rose, open eyeblossom, dry grass, firefly bush) - **offset_y**: Flat blocks that are rendered slightly raised when snow-covered, to avoid z-fighting with the snow layer. (Default: pebbles, twigs and similar decorations from supported mods) - **expand_model**: Blocks whose model should be treated as a full cube when snow-covered. Used for compat with mods like vertical slabs. - **cannot_accumulate_on**: Snow will not naturally accumulate on top of these blocks. (Default: hay block, slabs) Custom snowy models with .mcmeta Resource packs can change how a block looks when it is snow-covered. Add a `.json.mcmeta` file next to the block's **model** file with an `srm` section pointing to the model to use instead. For example, `assets/minecraft/models/block/dandelion.json.mcmeta`: { "srm": { "model": "mypack:block/snowy_dandelion" } } The snowy model is a regular block model. For cross-shaped foliage you can parent the built-in template, which renders the plant together with a snow overlay: { "parent": "snowrealmagic:block/snowy_cross", "textures": { "cross": "block/dandelion", "snow": "mypack:block/snowy_dandelion" } } For double-height plants such as tall grass, put the mcmeta on the top-half model and add an `overrideBlocks` list with the block ID, so the upper half also renders snowy: { "srm": { "model": "mypack:block/snowy_tall_grass_top", "overrideBlocks": ["minecraft:tall_grass"] } } This feature requires the client config `snowVariants` to be enabled (it is by default). Uninstalling Before removing the mod, you may want to enable snow-cover.restoreOriginalBlocks in the config. Snow-covered blocks will then be restored to their original blocks as chunks load, leaving no modded blocks behind. Configuration Common - **snowGravity** (default: true): Snow layer falls like sand. \[Performance impact: low] - **snowMakingIce** (default: true): Falling snow becomes ice when it touches water. \[Performance impact: none] - **snowAlwaysReplaceable** (default: true): Snow layer can always be replaced by other blocks, as long as it is not full. \[Performance impact: none] - **thinnerBoundingBox** (default: true): Shrink the collision box of the snow layer. \[Performance impact: none] - **snowNeverMelt** (default: false): Snow layer never melts. \[Performance impact: none] - **snowSpawnMaxLightLevel** (default: 9): Maximum light level for snow to spawn. \[Performance impact: none] - **snowPersistMaxLightLevel** (default: 11): Maximum light level for snow to not melt. \[Performance impact: none] - **snowReduceFallDamage** (default: true): Reduce fall damage when landing on snow, depending on the snow layers. \[Performance impact: none] - **sustainGrassIfLaye

FreeMinecraftMods decision guide

This mod is most relevant to players looking for Utility & QoL, World Gen, Cosmetic on NeoForge, Forge, undefined. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.

The source record was updated on Aug 20, 2026, which is a recent freshness signal. A recent date does not guarantee support for every loader or Minecraft version, so still inspect the current file list.

What to verify before choosing a file

  • Confirm that the file is published by the credited creator on the linked official source.
  • Match the Minecraft version exactly instead of relying only on a broad category label.
  • Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
  • Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
  • Back up worlds and configuration files before testing the project in a long-term save or public server.

Compatibility at a glance

Minecraft versions in this snapshot: 26.1.2, 1.21.1, 1.20.1, 1.20, 1.12.2, 1.16.5, 1.16.4, 1.19.2, 1.19.4, 1.19.3, 1.18.2, 1.19.1

Loaders and platforms: NeoForge, Forge, undefined

Utility & QoLWorld GenCosmetic

Before you install

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Limited catalog information

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