Mod - CurseForge
Champions
Creates elite mobs of different rarities, with enhanced stats and extra abilities.
Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.
Project overview
Overview Champions is a mod that adds elite mobs of different rarities, with enhanced stats, extra abilities, and extra loot. These champions can be spawned for any hostile mob in the game. Many aspects of this mod can be configured with either the config file or the generated json files, allowing users to adjust the difficulty and diversity of this mod to suit their particular playstyle. Ranks Champion mobs are defined by their ranks. Every time a valid mob is spawned into the world, it's assigned a rank. Most mobs will be common and exhibit no special characteristics. Some mobs will spawn as champions. Players can recognize them by the special colored particles they emit as well as the special health bar that appears on your screen when you look at them. Champions have ranks which are randomly assigned with higher ranks being progressively rarer. With each rank, champions gain stronger stats, more abilities, and more loot to drop. Ranks are extremely configurable through the use of the champions-ranks.toml file generated in the serverconfig folder. Players can edit rank attributes such as default color, number of affixes, growth factor, and chance to spawn. New ranks can even be added, infinitely. More in-depth information on the champions- ranks.json file is located at the GitHub Wiki . Affixes Affixes are unique abilities or attributes that spawn with champion mobs. Players can see which affixes are attached to any champion by looking underneath the champion's health bar on the screen. These can be identified from a fair distance away, allowing players to sufficiently analyze each champion's threat level and available abilities. Affixes, like ranks, can also be configured through the use of the champions-affixes.toml file generated in the serverconfig folder. Here, players can disable certain affixes, require certain ranks, blacklist entities, and make specific entities always spawn with certain affixes if possible. Unlike ranks, new affixes cannot be added in any way. More in-depth information on the champions-affixes.json file is located at the GitHub Wiki . Current available affixes: Adaptable - Champion will take less and less damage from the same consecutive damage type Arctic - Continuously fires homing projectiles that will slow anyone they hit Dampening - Reduces the damage of indirect attacks Desecrating - Periodically spawns a cloud of harming underneath its target Enkindling - Continuously fires homing projectiles that will damage and burn anyone they hit. Hasty - Drastically increases movement speed Infested - Attacking and being attacked will spawn silverfish that will attack its target Knocking - Increased knockback from attacks, which will also slow targets for a small period of time Lively - Regenerates 1 health per second. This increases to 5 health per second when not attacking or pursuing any targets. Molten - Grants fire resistance, fiery attacks, and armor penetration Magnetic - Periodically pulls targets towards itself Paralyzing - Small chance per attack to "jail" targets, making them unable to move positions for a few seconds Plagued - Infects nearby creatures with a Poison effect Reflective - A small portion of damage is reflected back at the attacker Shielding - Periodically shields itself from all damage Wounding - Attacks will have a moderate chance to inflict the Wound effect, which decreases healing and increases damage taken Configuration In addition to the toml files mentioned above, Champions has a general configuration file. Here, players can specify things like dimensional blacklists/whitelists for champion mobs, client color overrides for ranks, and values to use for stat growth for champions. Game Stages Champions has support for Game Stages for staged champion mobs and staged rank tiers. More information about this can be found on the GitHub Wiki .
FreeMinecraftMods decision guide
This mod is most relevant to players looking for Adventure and RPG on Forge, undefined. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.
The latest stored update signal is Jan 4, 2023. Older projects can still work well, but they deserve extra compatibility testing before being added to a current world or public server.
What to verify before choosing a file
- Confirm that the file is published by the credited creator on the linked official source.
- Match the Minecraft version exactly instead of relying only on a broad category label.
- Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
- Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
- Back up worlds and configuration files before testing the project in a long-term save or public server.
Compatibility at a glance
Minecraft versions in this snapshot: 1.18.1, 1.18.2, 1.16.5, 1.16.4, 1.12.2, 1.16.3, 1.16.2, 1.16.1, 1.15.2, 1.14.4
Loaders and platforms: Forge, undefined
Before you install
Match the exact Minecraft version and loader, install every required dependency, and test in a separate profile before opening an important world. Keep a backup before changing a working mod list.
Source, licensing, and corrections
FreeMinecraftMods does not mirror the project files. Use the official source for downloads, release notes, dependencies, support, and licensing details. Project names, images, and creator-written descriptions remain the property of their respective owners.
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This source record is available for discovery, but it does not yet contain enough verified description, classification, image, freshness, or compatibility information to be indexed as a full editorial page. It is therefore marked noindex and is not eligible for advertising.
