Not Enough Wands icon

Mod - CurseForge

Not Enough Wands

Adds various very configurable utility wands to Minecraft

Not Enough Wands project image

Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.

Project overview

This is a mod that adds various utility wands to Minecraft. The main strength of this mod is the configurability. For every wand you can configure the following settings: Availability (not available, only creative, easy recipe, hard recipe) If it should use durability If it should use XP If it should use RF If (and how often) it can be generated in chests In addition some wands have specific configuration options. This makes this mod ideal for modpacks where you want to specifically control which wands are available and how. The wands that are currently available are: Swapping wand : select a block and make sure you have enough of that block in your inventory. Then you can replace other blocks with that block. Has a single mode, 3x3 mode, 5x5 mode and a 7x7 mode (a bit like the Wand of Equal Trade). In future this wand will also have an undo functionality. Teleportation wand : right click forward to teleport (by default) 30 blocks. If you right click on a block then the player will be teleported on that block if there is room. If not the player will be teleported next to the block. Capturing wand : capture any living mob (hostile or not) with a left click. Release it again with a right click. Building Wand : extend your builds easily with this wand. Has several modes and also features undo for the last two building operations! No more accidental doubling of your floor. Illumination Wand : light up dark places easily with this wand. Moving Wand : pick up a block (normal blocks as well as tile entities such as chests, furnaces, spawners, aura nodes, ...) and place it down elsewhere. Configurable to make it more expensive to move some blocks and it is also possible to blacklist blocks from being moved. Displacement Wand : push or pull blocks or a rectangle of blocks. Works on tile entities as well. Protection Wand : protect blocks against explosions or harvesting attempts. Every wand can only unprotect blocks protected by the same wand. You can make backups of your wands. Master Protection Wand: this wand can unprotect blocks protected by any other wand. Acceleration Wand: this wand accelerates block ticks (like crops, saplings, ...) as well as tile entity ticks (spawners, furnaces, ...). It has three modes related to how fast it should accelerate. Many more wands are planned. This is just the beginning. Some wands in this mod have different modes. You can change the mode of a wand with the '=' key (default, you can change this in the key bindings). Modpack policy : no restrictions on modpack inclusion. Feel free to use this in any modpack you want. Issue Tracker : github issue tracker Mod spotlight by DireWolf20:

FreeMinecraftMods decision guide

This mod is most relevant to players looking for Armor, Tools, and Weapons, Magic on NeoForge, Forge, undefined. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.

The latest stored update signal is May 2, 2025. Older projects can still work well, but they deserve extra compatibility testing before being added to a current world or public server.

What to verify before choosing a file

  • Confirm that the file is published by the credited creator on the linked official source.
  • Match the Minecraft version exactly instead of relying only on a broad category label.
  • Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
  • Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
  • Back up worlds and configuration files before testing the project in a long-term save or public server.

Compatibility at a glance

Minecraft versions in this snapshot: 1.19.4, 1.18.1, 1.18.2, 1.16.5, 1.16.3, 1.16.4, 1.15.2, 1.14.1, 1.12.2, 1.12.1, 1.12, 1.10.2

Loaders and platforms: NeoForge, Forge, undefined

Armor, Tools, and WeaponsMagic

Before you install

Match the exact Minecraft version and loader, install every required dependency, and test in a separate profile before opening an important world. Keep a backup before changing a working mod list.

Source, licensing, and corrections

FreeMinecraftMods does not mirror the project files. Use the official source for downloads, release notes, dependencies, support, and licensing details. Project names, images, and creator-written descriptions remain the property of their respective owners.

How listings are reviewed | Report incorrect project information | Rights-holder and DMCA information

Limited catalog information

This source record is available for discovery, but it does not yet contain enough verified description, classification, image, freshness, or compatibility information to be indexed as a full editorial page. It is therefore marked noindex and is not eligible for advertising.