Entity Counter icon

Mod - CurseForge

Entity Counter

A lightweight client-side HUD that counts nearby entities by type in real time — fully customizable, multiplayer-safe

Entity Counter project image

Source-provided project description. FreeMinecraftMods keeps creator credit and adds separate compatibility and decision guidance below.

Project overview

Entity Counter A lightweight, client-side HUD that counts nearby entities by type in real time — fully customizable and multiplayer-safe Ever wondered exactly how many zombies there are nearby how many cows are on your farm, or how much your automatic farm is producing? Entity Counter keeps a live, always-updating tally right on your screen, broken down by entity type — no commands, no guessing, no counting on your fingers. Features Live entity counts — see exactly how many of each entity type (mobs, players, dropped items, and more) are currently around you, updated automatically. Fully customizable HUD Drag it anywhere on screen — not locked to fixed corners. Choose from multiple color themes (Teal, Ocean, Sunset, Grape, Monochrome). Adjust background opacity and corner roundness to match your style. Powerful filtering — a searchable list lets you toggle exactly which entity types show up, so your HUD only shows what you actually care about. Rebindable keybind — the settings menu opens with a single key (default K ), and can be rebound to anything through Minecraft's normal Controls menu. Performance-friendly by design — entity scanning runs on a throttled tick loop, completely decoupled from rendering, so the HUD costs virtually nothing even at high framerates. Multiplayer & Server Safety Entity Counter is 100% client-side . It only reads data your client has already received from the server (the same data used to render mobs, players, and items on your screen) — it never sends extra packets, never queries the server for anything, and never reveals information beyond a normal vanilla client's view distance and tracking range. In short: it's safe to use on any server, vanilla or modded, without risk of detection as anything other than a standard Fabric client mod. How to Use Install Fabric API alongside this mod (required dependency). Launch the game — the HUD appears automatically in the top-left corner by default. Press K in-game to open the settings menu, where you can: Search and toggle individual entity types on/off Drag the HUD to any position on screen Customize the HUD's theme, opacity, and corner roundness Rebind the menu key Requirements Minecraft 1.21 Fabric Loader Fabric API (required) Notes for Server Admins Some servers restrict "radar" or "x-ray adjacent" mods as a matter of fairness policy, even when a mod is technically compliant. Entity Counter uses no server data beyond what's normally visible to a vanilla client, so it's easy to verify — feel free to check the source and judge whether it fits your server's rules.

FreeMinecraftMods decision guide

This mod is most relevant to players looking for Utility & QoL, Addons on Fabric. Treat those labels as discovery hints, then verify the exact file and dependency list on the official project page.

The source record was updated on Jul 22, 2026, which is a recent freshness signal. A recent date does not guarantee support for every loader or Minecraft version, so still inspect the current file list.

What to verify before choosing a file

  • Confirm that the file is published by the credited creator on the linked official source.
  • Match the Minecraft version exactly instead of relying only on a broad category label.
  • Read dependencies, incompatibilities, and changelog notes before updating an existing instance.
  • Match the loader or server platform and its required version. Forge and NeoForge are not interchangeable.
  • Back up worlds and configuration files before testing the project in a long-term save or public server.

Compatibility at a glance

Minecraft versions in this snapshot: 26.2, 1.21

Loaders and platforms: Fabric

Utility & QoLAddons

Before you install

Match the exact Minecraft version and loader, install every required dependency, and test in a separate profile before opening an important world. Keep a backup before changing a working mod list.

Source, licensing, and corrections

FreeMinecraftMods does not mirror the project files. Use the official source for downloads, release notes, dependencies, support, and licensing details. Project names, images, and creator-written descriptions remain the property of their respective owners.

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Limited catalog information

This source record is available for discovery, but it does not yet contain enough verified description, classification, image, freshness, or compatibility information to be indexed as a full editorial page. It is therefore marked noindex and is not eligible for advertising.